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Monday, April 4, 2011

Beware the touchtronic device.



Aka, why iStuff was invented.

“It’s basically an album you can hang out in.”

"...an unlikely mix of Zelda and art house cinema. The game is equal parts Robert E. Howard, Shigeru Miyamoto, Tim Schaefer, with some David Lynch thrown in for good measure — but there is more to S&S than these inspirations."


I don’t know what the full game experience is going to be like yet, but based on quotes like that and the trailer, this looks awesome. Superbrothers: Sword & Sworcer (S:S&S EP) bills this nearly completed iPhone/iPad game as a “21st century interpretation of the archetypical old school videogame adventure, designed exclusively for Apple’s touchtronic machinery.” Looks like someone into vector got tired of the MOH FPS aesthetic and decided to rewrite some rules by turning it on its head.

(Via.)

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